예제 #1
0
 public static void Build()
 {
     ResBuildManager.Build(EditorUserBuildSettings.activeBuildTarget);
 }
예제 #2
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 public static void BuildAndroid()
 {
     ResBuildManager.Build(BuildTarget.Android);
 }
예제 #3
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 public static void BuildOSX()
 {
     ResBuildManager.Build(BuildTarget.StandaloneOSXUniversal);
 }
예제 #4
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 public static void BuildIOS()
 {
     ResBuildManager.Build(BuildTarget.iOS);
 }
예제 #5
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 public static void BuildWin()
 {
     ResBuildManager.Build(BuildTarget.StandaloneWindows64);
 }