public NpcDataMessage(Client client, Level level, AttackNpcMessage cnam) : base(client) { SetMessageType(24133); Player = level; LevelId = cnam.LevelId; JsonBase = ObjectManager.NpcLevels[LevelId]; }
public NpcDataMessage(Client client, Level level, AttackNpcMessage cnam) : base (client) { SetMessageType(24133); this.Player = level; JsonBase = ObjectManager.NpcLevels[(int)cnam.LevelId - 0x01036640]; LevelId = cnam.LevelId; }