예제 #1
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 private static void GetMethodsAndPropertiesWhichUseMatrix4x4Type()
 {
     TypeFinder.GetMethodsReturningType(typeof(Matrix4x4));
 }
예제 #2
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 private static void GetMethodsAndPropertiesWhichUseRigidbodyType()
 {
     TypeFinder.GetMethodsReturningType(typeof(Transform));
 }
예제 #3
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 private static void GetMethodsAndPropertiesWhichUseAnimatorControllerInfoType()
 {
     TypeFinder.GetMethodsReturningType(typeof(UnityEditor.Animations.AnimatorController));
 }
예제 #4
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 private static void GetMethodsAndPropertiesWhichUseIEnumeratorType()
 {
     TypeFinder.GetMethodsReturningType(typeof(IEnumerator));
 }
 private static void GetReturnTypesFromGridBrushBase()
 {
     MethodPropertyFieldPrinter.GetAllReturningTypes(typeof(GridBrushBase));
     TypeFinder.GetMethodsReturningType(typeof(GridBrushBase));
 }
 private static void GetReturnTypesFromTileAnimationData()
 {
     MethodPropertyFieldPrinter.GetAllReturningTypes(typeof(TileAnimationData));
     TypeFinder.GetMethodsReturningType(typeof(TileAnimationData));
 }
예제 #7
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 private static void GetMethodsAndPropertiesWhichUseAvatarMaskBodyPartType()
 {
     TypeFinder.GetMethodsReturningType(typeof(AvatarMaskBodyPart));
 }
예제 #8
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 private static void GetMethodsAndPropertiesWhichUseGameObjectType()
 {
     TypeFinder.GetMethodsReturningType(typeof(GameObject));
 }
예제 #9
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 private static void GetMethodsAndPropertiesWhichUseHumanLimitype()
 {
     TypeFinder.GetMethodsReturningType(typeof(HumanLimit));
 }
예제 #10
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 private static void GetMethodsAndPropertiesWhichUseAvatarIKGoalType()
 {
     TypeFinder.GetMethodsReturningType(typeof(AvatarIKGoal));
 }
예제 #11
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 private static void GetMethodsAndPropertiesWhichUseAnimationCurveType()
 {
     TypeFinder.GetMethodsReturningType(typeof(AnimationCurve));
 }
예제 #12
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 private static void GetMethodsAndPropertiesWhichUseAnimatorTransitionInfoType()
 {
     TypeFinder.GetMethodsReturningType(typeof(AnimatorTransitionInfo));
 }
예제 #13
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 private static void GetMethodsAndPropertiesWhichUseRuntimeAnimatorControllerType()
 {
     TypeFinder.GetMethodsReturningType(typeof(RuntimeAnimatorController));
 }
예제 #14
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 private static void GetMethodsAndPropertiesWhichUseComponentType()
 {
     TypeFinder.GetMethodsReturningType(typeof(Component));
 }
예제 #15
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 private static void GetMethodsAndPropertiesWhichUseAssetBundleRequestType()
 {
     TypeFinder.GetMethodsReturningType(typeof(AssetBundleRequest));
 }
예제 #16
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 private static void GetMethodsAndPropertiesWhichUseSceneType()
 {
     TypeFinder.GetMethodsReturningType(typeof(Scene));
 }
예제 #17
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 private static void GetMethodsAndPropertiesWhichUseCachedAssetBundleType()
 {
     TypeFinder.GetMethodsReturningType(typeof(CachedAssetBundle));
 }
 private static void GetReturnTypesFromSpriteMask()
 {
     MethodPropertyFieldPrinter.GetAllReturningTypes(typeof(SpriteMask));
     TypeFinder.GetMethodsReturningType(typeof(SpriteMask));
 }
예제 #19
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 private static void GetMethodsAndPropertiesWhichUseHash128Type()
 {
     TypeFinder.GetMethodsReturningType(typeof(Hash128));
 }
 private static void GetReturnTypesFromTilemapCollider2D()
 {
     MethodPropertyFieldPrinter.GetAllReturningTypes(typeof(TilemapCollider2D));
     TypeFinder.GetMethodsReturningType(typeof(TilemapCollider2D));
 }
예제 #21
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 private static void GetMethodsAndPropertiesWhichUseDownloadHandlerAssetBundleType()
 {
     TypeFinder.GetMethodsReturningType(typeof(DownloadHandlerAssetBundle));
 }
 private static void GetReturnTypesFromITilemap()
 {
     MethodPropertyFieldPrinter.GetAllReturningTypes(typeof(ITilemap));
     TypeFinder.GetMethodsReturningType(typeof(ITilemap));
 }
예제 #23
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 private static void GetMethodsAndPropertiesWhichUseQuaternionType()
 {
     TypeFinder.GetMethodsReturningType(typeof(Quaternion));
 }