//////////////////////////////////////////////////////////// /// <summary> /// Create the window /// </summary> /// <param name="mode">Video mode to use</param> /// <param name="title">Title of the window</param> /// <param name="style">Window style (Resize | Close by default)</param> /// <param name="settings">Creation parameters</param> //////////////////////////////////////////////////////////// public Window(VideoMode mode, string title, Styles style, ContextSettings settings) : base(IntPtr.Zero) { // Copy the title to a null-terminated UTF-32 byte array byte[] titleAsUtf32 = Encoding.UTF32.GetBytes(title + '\0'); unsafe { fixed(byte *titlePtr = titleAsUtf32) { CPointer = sfWindow_createUnicode(mode, (IntPtr)titlePtr, style, ref settings); } } }
static extern bool sfVideoMode_isValid(VideoMode Mode);
static extern IntPtr sfWindow_createUnicode(VideoMode Mode, IntPtr Title, Styles Style, ref ContextSettings Params);
//////////////////////////////////////////////////////////// /// <summary> /// Create the window with default creation settings /// </summary> /// <param name="mode">Video mode to use</param> /// <param name="title">Title of the window</param> /// <param name="style">Window style (Resize | Close by default)</param> //////////////////////////////////////////////////////////// public Window(VideoMode mode, string title, Styles style) : this(mode, title, style, new ContextSettings(0, 0)) { }