/// <summary> /// 创建工作票列表项 /// </summary> public WorkTicketItem_N CreateWorkTicketItem() { WorkTicketItem_N itemT = Instantiate(workTicketItemPrefab); itemT.transform.SetParent(grid.transform); itemT.transform.localPosition = Vector3.zero; itemT.transform.localScale = Vector3.one; itemT.gameObject.SetActive(true); return(itemT); }
public void CreateWorkTicketGrid() { ClearItems(); WorkNum = 0; List <WorkTicket> searchWorkTicket = workTicketList.FindAll((item) => WorkTicketContains(item)); foreach (WorkTicket w in searchWorkTicket) { WorkNum = WorkNum + 1; WorkTicketItem_N itemT = CreateWorkTicketItem(); itemT.Init(w); } }