internal static void unregisterVoiceActuator(VoiceActuator voiceActuator) { if (_engine != null) { _engine.Unregister(voiceActuator); } }
internal static void registerVoiceActuator(VoiceActuator voiceActuator, CultureInfo locale, string start, string[] phrases) { if (_engine != null) { _engine.Register(voiceActuator, locale, start, phrases); } }