private bool IsHomeSystemPosition(TileCoordinate tileCoordinate) { return(tileCoordinate.RingNumber == outerRingNumber && homeSystemPositions.Contains(tileCoordinate.TilePosition)); }
public bool HasTileAtPosition(Tile tile, TileCoordinate tileCoordinate) { return(tiles.Any(x => x.Item1 == tile && x.Item2.Equals(tileCoordinate))); }
private bool IsGalacticCenter(TileCoordinate tileCoordinate) { return(tileCoordinate.TilePosition == 0 && tileCoordinate.RingNumber == 0); }