public InspectorStringView MakeEditSerializedStringView(ITweakable tweakable, ITweakerSerializer serializer) { InspectorStringView inspectorStringView = inspectorView.InstantiateInspectorComponent(inspectorView.StringEditPrefab); inspectorStringView.InputText.targetGraphic.color = successColor; inspectorStringView.StartCoroutine(delayInitEditSerializedStringView(inspectorStringView, tweakable, serializer)); return(inspectorStringView); }
public InspectorStringView MakeEditStringView(ITweakable tweakable) { InspectorStringView inspectorStringView = inspectorView.InstantiateInspectorComponent(inspectorView.StringEditPrefab); inspectorStringView.gameObject.SetActive(value: true); inspectorStringView.InputText.targetGraphic.color = successColor; inspectorStringView.StartCoroutine(delayInitEditStringView(inspectorStringView, tweakable)); return(inspectorStringView); }