public override bool Equals(object obj) { UpnpAvSeekMode mode = obj as UpnpAvSeekMode; if (mode != null && this == mode) { return(true); } return(false); }
public void Seek(UInt32 instanceId, UpnpAvSeekMode unit, string target) { // actual target type is unit-dependent // "...depending on the actual seek mode used, it must contains string // representations of values of UPnP types ‘ui4’ (ABS_COUNT, REL_COUNT, // TRACK_NR, TAPE-INDEX, FRAME), ‘time’ (ABS_TIME, REL_TIME) or ‘float‘ // (CHANNEL_FREQ, in Hz). Supported ranges of these integer, time or // float values are device-dependent." _seekAction.InvokeAction(new List <object> { instanceId, unit.ToString(), target }); }
public void Seek(UInt32 instanceId, UpnpAvSeekMode unit, string target) { // actual target type is unit-dependent // "...depending on the actual seek mode used, it must contains string // representations of values of UPnP types ‘ui4’ (ABS_COUNT, REL_COUNT, // TRACK_NR, TAPE-INDEX, FRAME), ‘time’ (ABS_TIME, REL_TIME) or ‘float‘ // (CHANNEL_FREQ, in Hz). Supported ranges of these integer, time or // float values are device-dependent." _seekAction.InvokeAction(new List<object> { instanceId, unit.ToString(), target }); }