public void Initialize(string _color, List <string> _allColors) { XElement InitXml = toXml.InitializetoXml(_color, _allColors); string init = toXml.FormatXml(InitXml); string response = WriteAndRead(init); }
/* * returns an xml-string representing proper output * to the input xml */ public (string, Boolean) ParseInput(string input) { XmlDocument document = new XmlDocument(); document.LoadXml(input); string message = document.FirstChild.Name; string response; Boolean done = false; switch (message) { case "get-name": string name = player.GetName(); response = ToXml.FormatXml(ToXml.NametoXml(name)); break; case "initialize": (string, List <string>)init = Parser.InitializeParse(input); player.Initialize(init.Item1, init.Item2); response = ToXml.VoidtoXml(); break; case "place-pawn": Board board = Parser.PlacePawnParse(input); Position initPosition = player.PlacePawn(board); response = ToXml.FormatXml(ToXml.PawnLoctoXml(initPosition)); break; case "play-turn": (Board, List <Tile>, int)turnInput = Parser.PlayTurnParse(input); Tile playTile = player.PlayTurn(turnInput.Item1, turnInput.Item2, turnInput.Item3); response = ToXml.FormatXml(ToXml.TiletoXml(playTile)); break; case "end-game": (Board, List <string>)endGame = Parser.EndGameParse(input); player.EndGame(endGame.Item1, endGame.Item2); response = ToXml.VoidtoXml(); done = true; break; default: throw new ArgumentException("invalid xml given"); } return(response, done); }
static string FormatXmlWrapper(XElement xElement) { ToXml toXml = new ToXml(); return(toXml.FormatXml(xElement)); }