public ExcelPage(TCPIPconnectorClient newConnection) { /*** MS EXCEL/HISTOGRAM RELATED DATA MEMBERS ***/ excelAdminConnection = newConnection; alphaArray = new string[,] { { "1", "A", "Question #" }, { "1", "B", "Question Text" }, { "1", "C", "Avg Time (s)" }, { "1", "D", "Time Completion Percentage (%)" } }; }
/** Excel Related Data Members **/ public AdminMain(TCPIPconnectorClient newConnection, LoginForm form) { InitializeComponent(); oldForm = form; adminClient = newConnection; //Store the reference in here adminQuestionCase = 0; //Data member used for case statement timerCountDown = 11; //Timer always begins at 10, then decrements randNumber = new Random(); //Default constructor to initiliaze the Random object accessPoint = new object(); /*** UI RELATED DATA MEMBERS ***/ /** Disable textbox and label for initial startup **/ Question_To_Ask_Admin.Visible = false; //Hide the question Write_Info_Msg_Box.Visible = false; //Hide the writing information textbox Multi_Choice_Error_Msg.Visible = false; Error_Message.Visible = false; //Hide the error message for now Submit_Content.Enabled = false; //Disable the submit button MultiChoiceA.Visible = false; MultiChoiceB.Visible = false; MultiChoiceC.Visible = false; ChoiceBText.Visible = false; ChoiceCText.Visible = false; ChoiceDText.Visible = false; }
/* Name: confirmLoginCredentials() Description: As the name implies, this method is called and used to validate that the user has entered the correct login credentials and a correct IPv4 address to connect to the server Parameter(s): None Return: bool status indicating if the login credentials were entered correctly or incorrectly. Or if IPv4 was not correct. */ private bool confirmLoginCredentials() { clientConnect = null; int port = 9000; bool retStatus = false; if (IP_Address.Text == "") { login_Error_Msg.Text = "*Do not leave IP Adress blank!"; login_Error_Msg.Visible = true; //Show error message } login_Error_Msg.Visible = false; //Show error message try { clientConnect = new TriviaLib.TCPIPconnectorClient(port, IPAddress.Parse(IP_Address.Text)); //Entered IPv4 Address by the user } catch (Exception) { login_Error_Msg.Text = "*Invalid IPv4 Address!"; login_Error_Msg.Visible = true; //Show error message } if (verifyAdminName == "root" && verifyAdminPassword == "root") { try { User admin = new User(); if (clientConnect.Connect() == "") { clientConnect.Send("!admin"); clientConnect.Read(); login_Error_Msg.Visible = false; //Hide the error message when user enters credentials in correctly admin.name = verifyAdminName; admin.password = verifyAdminPassword; clientConnect.Send(User.Serialize(admin)); //Notify the server you want to access admin clientConnect.Read(); //Read the garbage value retStatus = true; //Leave the function with a success and going into the main administrative screen } else { login_Error_Msg.Text = "*Unable to Connect to Server!"; login_Error_Msg.Visible = true; //Show error message } } catch (Exception) { login_Error_Msg.Text = "*Server Unavailable!"; login_Error_Msg.Visible = true; //Show error message } } else { login_Error_Msg.Text = "*Invalid User Name or Password!"; login_Error_Msg.Visible = true; //Show error message } return retStatus; }
private void ButtonName_Click(object sender, EventArgs e) { string returnMessage = ""; string errorMessage = ""; bool status = false; //validation to check if it empty if ((UserNameTextBox.Text == "") || (IPTextBox.Text == "")) { errorMessage = "Enter a name\nEnter a IP adress\n"; ErrorMessage.Text = errorMessage; //no thing } else { if (this.checkPunc(UserNameTextBox.Text) == true) { ErrorMessage.Text = "Please do not use punctuation"; } else { try { //connection to server this.myConnectionToServer = new TCPIPconnectorClient(9000, System.Net.IPAddress.Parse(IPTextBox.Text.ToString())); } catch (Exception ex) { errorMessage = "Cannot establish a \nconnection to server\n"; ErrorMessage.Text = errorMessage; status = true; } //if status equal to false continue with the program if (status == false) { ErrorMessage.Text = ""; //establish connection returnMessage = myConnectionToServer.Connect(); //if returnMessage is empty then continue if (returnMessage == "") { //disable the username and IP UserNameTextBox.Enabled = false; IPTextBox.Enabled = false; //undisable the question options QuestionA.Checked = true; QuestionB.Checked = true; QuestionC.Checked = true; QuestionD.Checked = true; QuestionGroupBox.Enabled = true; ErrorMessage.Text = ""; //create new user this.myConnectionToServer.Send("!newUser"); //wait for the server name this.myConnectionToServer.Read(); //create new user User user = new User(); //username user.name = UserNameTextBox.Text; user.password = ""; ButtonName.Enabled = false; //send an object so it will be seralized this.myConnectionToServer.Send(User.Serialize(user)); System.Threading.Thread.Sleep(500); this.myConnectionToServer.Send("!question1"); byte[] buffer = this.myConnectionToServer.ReadObject(); Question q = Question.Deserialize(buffer); //establish the first questions lbQuestion.Text = "[1] " + q.content; QuestionA.Text = "A) " + q.a; QuestionB.Text = "B) " + q.b; QuestionC.Text = "C) " + q.c; QuestionD.Text = "D) " + q.d; GameCounter.Enabled = true; connection = true; NextButton.Enabled = true; } else { //return error message ErrorMessage.Text = "Count not connect"; } } } } }