/// <summary> /// User entered a player in the VillageTextBox /// </summary> private void SelectedVillage_PlayerSelected(object sender, PlayerEventArgs e) { SetQuickFinder(new DetailsCommand(DetailsDisplayEnum.Player, e.SelectedPlayer, e.Tool)); }
/// <summary> /// Catch the world player selected event /// </summary> private void EventPublisher_PlayerSelected(object sender, PlayerEventArgs e) { switch (e.Tool) { case VillageTools.SelectVillage: case VillageTools.PinPoint: SetQuickFinder(e.SelectedPlayer, e.Tool); break; } }