/// <summary>Checks if the Singleton instance exists.</summary> public static void CheckInstance() { if (Instance == null) { Instance = new GameObject("PasteManager").AddComponent <PasteManager>(); } }
/// <summary>Checks if the Dispatcher instance exists and stores this class instance as the Singleton.</summary> protected virtual void Start() { Dispatcher.CheckInstance(); PasteManager.CheckInstance(); Instance = this; }