private bool ParseBestowRecipeList(PgItem item, object value, string parsedFile, string parsedKey) { if (!(value is List <object> ObjectList)) { return(Program.ReportFailure($"Value '{value}' was expected to be a list")); } item.BestowRecipeList = new PgRecipeCollection(); foreach (object Item in ObjectList) { if (!(Item is string RecipeInternalName)) { return(Program.ReportFailure($"Value '{Item}' was expected to be a string")); } PgRecipe ParsedRecipe = null !; if (!Inserter <PgRecipe> .SetItemByInternalName((PgRecipe valueRecipe) => ParsedRecipe = valueRecipe, RecipeInternalName)) { return(false); } item.BestowRecipeList.Add(ParsedRecipe.Key); } return(true); }
private bool FinishItem(PgQuestRewardItem item, Dictionary <string, object> contentTable, Dictionary <string, Json.Token> contentTypeTable, List <object> itemCollection, Json.Token lastItemType, string parsedFile, string parsedKey) { bool Result = true; foreach (KeyValuePair <string, object> Entry in contentTable) { string Key = Entry.Key; object Value = Entry.Value; switch (Key) { case "Item": Result = Inserter <PgItem> .SetItemByInternalName((PgItem valueItem) => item.Item_Key = valueItem.Key, Value); break; case "StackSize": Result = SetIntProperty((int valueInt) => item.RawStackSize = valueInt, Value); break; default: Result = Program.ReportFailure(parsedFile, parsedKey, $"Key '{Key}' not handled"); break; } if (!Result) { break; } } return(Result); }
private static bool FinishItemAbility(ref object?item, Dictionary <string, object> contentTable, Dictionary <string, Json.Token> contentTypeTable, List <object> itemCollection, Json.Token lastItemType, List <string> knownFieldList, List <string> usedFieldList, string parsedFile, string parsedKey) { PgQuestRewardAbility NewItem = new PgQuestRewardAbility(); bool Result = true; foreach (KeyValuePair <string, object> Entry in contentTable) { string Key = Entry.Key; object Value = Entry.Value; if (!knownFieldList.Contains(Key)) { Result = Program.ReportFailure($"Unknown field {Key}"); } else { usedFieldList.Add(Key); switch (Key) { case "T": break; case "Ability": Result = Inserter <PgAbility> .SetItemByInternalName((PgAbility valueAbility) => NewItem.Ability_Key = valueAbility.Key, Value); break; default: Result = Program.ReportFailure("Unexpected failure"); break; } } if (!Result) { break; } } if (Result) { item = NewItem; return(true); } else { return(false); } }
private static bool FinishItemHasInventorySpaceFor(ref object?item, Dictionary <string, object> contentTable, Dictionary <string, Json.Token> contentTypeTable, List <object> itemCollection, Json.Token lastItemType, List <string> knownFieldList, List <string> usedFieldList, string parsedFile, string parsedKey) { PgAbilityRequirementHasInventorySpaceFor NewItem = new PgAbilityRequirementHasInventorySpaceFor(); bool Result = true; foreach (KeyValuePair <string, object> Entry in contentTable) { string Key = Entry.Key; object Value = Entry.Value; if (!knownFieldList.Contains(Key)) { Result = Program.ReportFailure($"Unknown field {Key}"); } else { usedFieldList.Add(Key); switch (Key) { case "T": break; case "Item": Result = Inserter <PgItem> .SetItemByInternalName((PgItem valueItem) => NewItem.Item_Key = valueItem.Key, Value); break; default: Result = Program.ReportFailure(parsedFile, parsedKey, $"Key '{Key}' not handled"); break; } } if (!Result) { break; } } if (Result) { item = NewItem; return(true); } else { return(false); } }
private bool FinishItem(PgReward item, Dictionary <string, object> contentTable, Dictionary <string, Json.Token> contentTypeTable, List <object> itemCollection, Json.Token lastItemType, string parsedFile, string parsedKey) { bool Result = true; foreach (KeyValuePair <string, object> Entry in contentTable) { string Key = Entry.Key; object Value = Entry.Value; switch (Key) { case "Ability": Result = Inserter <PgAbility> .SetItemByInternalName((PgAbility valueAbility) => item.Ability_Key = valueAbility.Key, Value); break; case "BonusToSkill": Result = ParserSkill.Parse((PgSkill valueSkill) => item.BonusLevelSkill_Key = valueSkill.Key, Value, parsedFile, parsedKey); break; case "Recipe": Result = Inserter <PgRecipe> .SetItemByInternalName((PgRecipe valueRecipe) => item.Recipe_Key = valueRecipe.Key, Value); break; case "Notes": Result = SetStringProperty((string valueString) => item.Notes = Tools.CleanedUpString(valueString), Value); break; default: Result = Program.ReportFailure(parsedFile, parsedKey, $"Key '{Key}' not handled"); break; } if (!Result) { break; } } if (Result) { if (item.Ability_Key == null && item.BonusLevelSkill_Key == null && item.Recipe_Key == null && item.Notes.Length == 0) { Result = Program.ReportFailure(parsedFile, parsedKey, "Not enough rewards"); } } return(Result); }
private bool ParseSourceEffect(ref object?item, Dictionary <string, object> contentTable, Dictionary <string, Json.Token> contentTypeTable, List <object> itemCollection, Json.Token lastItemType, string parsedFile, string parsedKey) { if (!contentTable.ContainsKey("EffectName")) { return(Program.ReportFailure(parsedFile, parsedKey, "Source has no effect name")); } if (!(contentTable["EffectName"] is string EffectNameString)) { return(Program.ReportFailure("Source effect name was expected to be a string")); } if (EffectNameString == "Learn Ability") { item = new PgSourceLearnAbility(); return(true); } PgRecipe ParsedRecipe = null !; if (Inserter <PgRecipe> .SetItemByInternalName((PgRecipe valueRecipe) => ParsedRecipe = valueRecipe, EffectNameString, ErrorControl.IgnoreIfNotFound)) { item = new PgSourceRecipe() { Recipe_Key = ParsedRecipe.Key }; return(true); } if (Inserter <PgRecipe> .SetItemByName((PgRecipe valueRecipe) => ParsedRecipe = valueRecipe, EffectNameString, ErrorControl.IgnoreIfNotFound)) { item = new PgSourceRecipe() { Recipe_Key = ParsedRecipe.Key }; return(true); } PgEffect ParsedEffect = null !; if (Inserter <PgEffect> .SetItemByName((PgEffect valueEffect) => ParsedEffect = valueEffect, EffectNameString, ErrorControl.IgnoreIfNotFound)) { item = new PgSourceEffect() { Effect_Key = ParsedEffect.Key }; return(true); } if (!contentTable.ContainsKey("EffectTypeId")) { return(Program.ReportFailure($"Unknown effect name {EffectNameString}")); } if (!(contentTable["EffectTypeId"] is string ValueString)) { return(Program.ReportFailure($"Effect type id was expected to be a string")); } string EffectKey = $"effect_{ValueString}"; if (Inserter <PgEffect> .SetItemByKey((PgEffect valueEffect) => ParsedEffect = valueEffect, EffectKey, ErrorControl.IgnoreIfNotFound)) { item = new PgSourceEffect() { Effect_Key = ParsedEffect.Key }; return(true); } return(Program.ReportFailure($"Unknown effect name {EffectNameString}")); }
private bool FinishItem(PgItem item, Dictionary <string, object> contentTable, Dictionary <string, Json.Token> contentTypeTable, List <object> itemCollection, Json.Token lastItemType, string parsedFile, string parsedKey) { bool Result = true; Dictionary <ItemKeyword, List <float> > KeywordTable = new Dictionary <ItemKeyword, List <float> >(); List <string> KeywordValueList = new List <string>(); Dictionary <string, int> SkillRequirementTable = new Dictionary <string, int>(); foreach (KeyValuePair <string, object> Entry in contentTable) { string Key = Entry.Key; object Value = Entry.Value; switch (Key) { case "BestowRecipes": Result = ParseBestowRecipeList(item, Value, parsedFile, parsedKey); break; case "BestowAbility": Result = Inserter <PgAbility> .SetItemByInternalName((PgAbility valueAbility) => item.BestowAbility_Key = valueAbility.Key, Value); break; case "BestowQuest": Result = Inserter <PgQuest> .SetItemByInternalName((PgQuest valueQuest) => item.BestowQuest_Key = valueQuest.Key, Value); break; case "AllowPrefix": Result = SetBoolProperty((bool valueBool) => item.SetAllowPrefix(valueBool), Value); break; case "AllowSuffix": Result = SetBoolProperty((bool valueBool) => item.SetAllowSuffix(valueBool), Value); break; case "CraftPoints": Result = SetIntProperty((int valueInt) => item.RawCraftPoints = valueInt, Value); break; case "CraftingTargetLevel": Result = SetIntProperty((int valueInt) => item.RawCraftingTargetLevel = valueInt, Value); break; case "Description": Result = SetStringProperty((string valueString) => item.Description = valueString, Value); break; case "DroppedAppearance": Result = ParseDroppedAppearance(item, Value, parsedFile, parsedKey); break; case "EffectDescs": Result = ParseEffectDescriptionList(item.EffectDescriptionList, Value, parsedFile, parsedKey); break; case "DyeColor": Result = ParseDyeColor(item, Value, parsedFile, parsedKey); break; case "EquipAppearance": Result = SetStringProperty((string valueString) => item.EquipAppearance = valueString, Value); // TODO: parse break; case "EquipSlot": Result = StringToEnumConversion <ItemSlot> .SetEnum((ItemSlot valueEnum) => item.EquipSlot = valueEnum, Value); break; case "FoodDesc": Result = SetStringProperty((string valueString) => item.FoodDesc = valueString, Value); // TODO: parse break; case "IconId": Result = SetIconIdProperty((int valueInt) => item.RawIconId = valueInt, Value); break; case "InternalName": Result = SetStringProperty((string valueString) => item.InternalName = valueString, Value); break; case "IsTemporary": Result = SetBoolProperty((bool valueBool) => item.SetIsTemporary(valueBool), Value); break; case "IsCrafted": Result = SetBoolProperty((bool valueBool) => item.SetIsCrafted(valueBool), Value); break; case "Keywords": Result = ParseKeywordList(item, Value, KeywordTable, KeywordValueList, parsedFile, parsedKey); break; case "MacGuffinQuestName": Result = Inserter <PgQuest> .SetItemByInternalName((PgQuest valueQuest) => item.MacGuffinQuest_Key = valueQuest.Key, Value); break; case "MaxCarryable": Result = SetIntProperty((int valueInt) => item.RawMaxCarryable = valueInt, Value); break; case "MaxOnVendor": Result = SetIntProperty((int valueInt) => item.RawMaxOnVendor = valueInt, Value); break; case "MaxStackSize": Result = SetIntProperty((int valueInt) => item.RawMaxStackSize = valueInt, Value); break; case "Name": Result = SetStringProperty((string valueString) => item.Name = valueString, Value); break; case "RequiredAppearance": Result = StringToEnumConversion <Appearance> .SetEnum((Appearance valueEnum) => item.RequiredAppearance = valueEnum, Value); break; case "SkillReqs": Result = ParseSkillRequirements(item, Value, SkillRequirementTable, parsedFile, parsedKey); break; case "StockDye": Result = ParseStockDye(item, Value, parsedFile, parsedKey); break; case "TSysProfile": Result = StringToEnumConversion <Profile> .SetEnum((Profile valueEnum) => item.TSysProfile = valueEnum, Value); break; case "Value": Result = SetFloatProperty((float valueFloat) => item.RawValue = valueFloat, Value); break; case "NumUses": Result = SetIntProperty((int valueInt) => item.RawNumUses = valueInt, Value); break; case "DestroyWhenUsedUp": Result = SetBoolProperty((bool valueBool) => item.SetDestroyWhenUsedUp(valueBool), Value); break; case "Behaviors": Result = Inserter <PgItemBehavior> .AddKeylessArray(item.BehaviorList, Value); break; case "DynamicCraftingSummary": Result = SetStringProperty((string valueString) => item.DynamicCraftingSummary = valueString, Value); break; case "IsSkillReqsDefaults": Result = SetBoolProperty((bool valueBool) => item.SetIsSkillReqsDefaults(valueBool), Value); break; case "BestowTitle": Result = Inserter <PgPlayerTitle> .SetItemByKey((PgPlayerTitle valuePlayerTitle) => item.BestowTitle_Key = valuePlayerTitle.Key, $"Title_{Value}"); break; case "BestowLoreBook": Result = Inserter <PgLoreBook> .SetItemByKey((PgLoreBook valueLoreBook) => item.BestowLoreBook_Key = valueLoreBook.Key, $"Book_{Value}"); break; case "Lint_VendorNpc": Result = StringToEnumConversion <WorkOrderSign> .SetEnum((WorkOrderSign valueEnum) => item.LintVendorNpc = valueEnum, Value); break; case "MountedAppearance": Result = SetStringProperty((string valueString) => item.MountedAppearance = valueString, Value); break; case "AttuneOnPickup": Result = SetBoolProperty((bool valueBool) => item.SetAttuneOnPickup(valueBool), Value); break; default: Result = Program.ReportFailure(parsedFile, parsedKey, $"Key '{Key}' not handled"); break; } if (!Result) { break; } } if (Result) { item.KeywordTable = KeywordTable; item.SkillRequirementTable = SkillRequirementTable; } return(Result); }
private bool FinishItem(PgAbility item, Dictionary <string, object> contentTable, Dictionary <string, Json.Token> contentTypeTable, List <object> itemCollection, Json.Token lastItemType, string parsedFile, string parsedKey) { bool Result = true; foreach (KeyValuePair <string, object> Entry in contentTable) { string Key = Entry.Key; object Value = Entry.Value; switch (Key) { case "AbilityGroup": Result = Inserter <PgAbility> .SetItemByInternalName((PgAbility valueAbility) => item.AbilityGroup_Key = valueAbility.Key, Value); break; case "Animation": Result = StringToEnumConversion <AbilityAnimation> .SetEnum((AbilityAnimation valueEnum) => item.Animation = valueEnum, Value); break; case "AttributesThatModAmmoConsumeChance": Result = Inserter <PgAttribute> .AddPgObjectArrayByKey <PgAttribute>(item.AttributesThatModAmmoConsumeChanceList, Value); break; case "AttributesThatDeltaDelayLoopTime": Result = Inserter <PgAttribute> .AddPgObjectArrayByKey <PgAttribute>(item.AttributesThatDeltaDelayLoopTimeList, Value); break; case "AttributesThatDeltaPowerCost": Result = ParseCostDeltaAttribute(item, Value, parsedFile, parsedKey); break; case "AttributesThatDeltaResetTime": Result = Inserter <PgAttribute> .AddPgObjectArrayByKey <PgAttribute>(item.AttributesThatDeltaResetTimeList, Value); break; case "AttributesThatDeltaWorksWhileStunned": Result = Inserter <PgAttribute> .AddPgObjectArrayByKey <PgAttribute>(item.AttributesThatDeltaWorksWhileStunnedList, Value); break; case "AttributesThatModPowerCost": Result = Inserter <PgAttribute> .AddPgObjectArrayByKey <PgAttribute>(item.AttributesThatModPowerCostList, Value); break; case "CanBeOnSidebar": Result = SetBoolProperty((bool valueBool) => item.SetCanBeOnSidebar(valueBool), Value); break; case "CanSuppressMonsterShout": Result = SetBoolProperty((bool valueBool) => item.SetCanSuppressMonsterShout(valueBool), Value); break; case "CanTargetUntargetableEnemies": Result = SetBoolProperty((bool valueBool) => item.SetCanTargetUntargetableEnemies(valueBool), Value); break; case "CausesOfDeath": Result = StringToEnumConversion <Deaths> .TryParseList(Value, item.CausesOfDeathList); break; case "Costs": Result = ParseCosts(item, Value, parsedFile, parsedKey); break; case "CombatRefreshBaseAmount": Result = SetIntProperty((int valueInt) => item.RawCombatRefreshBaseAmount = valueInt, Value); break; case "DamageType": Result = StringToEnumConversion <DamageType> .SetEnum((DamageType valueEnum) => item.DamageType = valueEnum, DamageType.Internal_None, DamageType.Internal_Empty, Value); break; case "DelayLoopIsAbortedIfAttacked": Result = SetBoolProperty((bool valueBool) => item.SetDelayLoopIsAbortedIfAttacked(valueBool), Value); break; case "DelayLoopMessage": Result = SetStringProperty((string valueString) => item.DelayLoopMessage = valueString, Value); break; case "DelayLoopTime": Result = SetFloatProperty((float valueFloat) => item.RawDelayLoopTime = valueFloat, Value); break; case "Description": Result = SetStringProperty((string valueString) => item.Description = valueString, Value); break; case "EffectKeywordsIndicatingEnabled": Result = StringToEnumConversion <AbilityIndicatingEnabled> .SetEnum((AbilityIndicatingEnabled valueEnum) => item.EffectKeywordsIndicatingEnabled = valueEnum, Value); break; case "ExtraKeywordsForTooltips": Result = StringToEnumConversion <TooltipsExtraKeywords> .SetEnum((TooltipsExtraKeywords valueEnum) => item.ExtraKeywordsForTooltips = valueEnum, Value); break; case "IconID": Result = SetIconIdProperty((int valueInt) => item.RawIconId = valueInt, Value); break; case "IgnoreEffectErrors": Result = SetBoolProperty((bool valueBool) => item.SetIgnoreEffectErrors(valueBool), Value); break; case "InternalAbility": Result = SetBoolProperty((bool valueBool) => item.SetInternalAbility(valueBool), Value); break; case "InternalName": Result = SetStringProperty((string valueString) => item.InternalName = valueString, Value); break; case "IsHarmless": Result = SetBoolProperty((bool valueBool) => item.SetIsHarmless(valueBool), Value); break; case "ItemKeywordReqErrorMessage": Result = SetStringProperty((string valueString) => item.ItemKeywordReqErrorMessage = valueString, Value); break; case "ItemKeywordReqs": Result = StringToEnumConversion <AbilityItemKeyword> .TryParseList(Value, item.ItemKeywordReqList); break; case "Keywords": Result = StringToEnumConversion <AbilityKeyword> .TryParseList(Value, item.KeywordList); break; case "Level": Result = SetIntProperty((int valueInt) => item.RawLevel = valueInt, Value); break; case "Name": Result = SetStringProperty((string valueString) => item.Name = valueString, Value); break; case "PetTypeTagReq": Result = StringToEnumConversion <AbilityPetType> .SetEnum((AbilityPetType valueEnum) => item.PetTypeTagReq = valueEnum, Value); break; case "PetTypeTagReqMax": Result = SetIntProperty((int valueInt) => item.RawPetTypeTagReqMax = valueInt, Value); break; case "Prerequisite": Result = Inserter <PgAbility> .SetItemByInternalName((PgAbility valueAbility) => item.Prerequisite_Key = valueAbility.Key, Value); break; case "Projectile": Result = StringToEnumConversion <AbilityProjectile> .SetEnum((AbilityProjectile valueEnum) => item.Projectile = valueEnum, Value); break; case "PvE": Result = Inserter <PgAbilityPvX> .SetItemProperty((PgAbilityPvX valueAbilityPvX) => item.PvE = valueAbilityPvX, Value); break; case "PvP": Result = Inserter <PgAbilityPvX> .SetItemProperty((PgAbilityPvX valueAbilityPvX) => item.PvP = valueAbilityPvX, Value); break; case "ResetTime": Result = SetFloatProperty((float valueFloat) => item.RawResetTime = valueFloat, Value); break; case "SelfParticle": Result = StringToEnumConversion <SelfParticle> .SetEnum((SelfParticle valueEnum) => item.SelfParticle = valueEnum, Value); break; case "AmmoDescription": Result = SetStringProperty((string valueString) => item.AmmoDescription = valueString, Value); break; case "SharesResetTimerWith": Result = Inserter <PgAbility> .SetItemByInternalName((PgAbility valueAbility) => item.SharesResetTimerWith_Key = valueAbility.Key, Value); break; case "Skill": Result = ParserSkill.Parse((PgSkill valueSkill) => item.Skill_Key = valueSkill.Key, Value, parsedFile, parsedKey); break; case "SpecialCasterRequirements": Result = Inserter <PgAbilityRequirement> .AddKeylessArray(item.SpecialCasterRequirementList, Value); break; case "SpecialCasterRequirementsErrorMessage": Result = SetStringProperty((string valueString) => item.SpecialCasterRequirementsErrorMessage = valueString, Value); break; case "SpecialInfo": Result = SetStringProperty((string valueString) => item.SpecialInfo = valueString, Value); break; case "SpecialTargetingTypeReq": Result = SetIntProperty((int valueInt) => item.RawSpecialTargetingTypeReq = valueInt, Value); break; case "Target": Result = StringToEnumConversion <AbilityTarget> .SetEnum((AbilityTarget valueEnum) => item.Target = valueEnum, Value); break; case "TargetEffectKeywordReq": Result = StringToEnumConversion <TargetEffectKeyword> .SetEnum((TargetEffectKeyword valueEnum) => item.TargetEffectKeywordReq = valueEnum, Value); break; case "TargetParticle": Result = StringToEnumConversion <AbilityTargetParticle> .SetEnum((AbilityTargetParticle valueEnum) => item.TargetParticle = valueEnum, Value); break; case "UpgradeOf": Result = Inserter <PgAbility> .SetItemByInternalName((PgAbility valueAbility) => item.UpgradeOf_Key = valueAbility.Key, Value); break; case "WorksInCombat": Result = SetBoolProperty((bool valueBool) => item.SetWorksInCombat(valueBool), Value); break; case "WorksUnderwater": Result = SetBoolProperty((bool valueBool) => item.SetWorksUnderwater(valueBool), Value); break; case "WorksWhileFalling": Result = SetBoolProperty((bool valueBool) => item.SetWorksWhileFalling(valueBool), Value); break; case "DelayLoopIsOnlyUsedInCombat": Result = SetBoolProperty((bool valueBool) => item.SetDelayLoopIsOnlyUsedInCombat(valueBool), Value); break; case "AmmoKeywords": Result = Inserter <PgAbilityAmmo> .AddKeylessArray(item.AmmoKeywordList, Value); break; case "AmmoConsumeChance": Result = SetFloatProperty((float valueFloat) => item.RawAmmoConsumeChance = valueFloat, Value); break; case "AmmoStickChance": Result = SetFloatProperty((float valueFloat) => item.RawAmmoStickChance = valueFloat, Value); break; case "TargetTypeTagReq": Result = ParseTargetTypeTagReq(item, Value, parsedFile, parsedKey); break; case "WorksWhileMounted": Result = SetBoolProperty((bool valueBool) => item.SetWorksWhileMounted(valueBool), Value); break; case "SelfPreParticle": Result = StringToEnumConversion <SelfPreParticle> .SetEnum((SelfPreParticle valueEnum) => item.SelfPreParticle = valueEnum, Value); break; case "IsCosmeticPet": Result = SetBoolProperty((bool valueBool) => item.SetIsCosmeticPet(valueBool), Value); break; case "WorksWhileStunned": Result = SetBoolProperty((bool valueBool) => item.SetWorksWhileStunned(valueBool), Value); break; default: Result = Program.ReportFailure(parsedFile, parsedKey, $"Key '{Key}' not handled"); break; } if (!Result) { break; } } if (Result) { if (item.PvE == null) { return(Program.ReportFailure(parsedFile, parsedKey, $"PvE info missing")); } item.DigitStrippedName = CuteDigitStrippedName(item); } return(Result); }
private bool FinishItem(PgSkill item, Dictionary <string, object> contentTable, Dictionary <string, Json.Token> contentTypeTable, List <object> itemCollection, Json.Token lastItemType, string parsedFile, string parsedKey) { bool Result = true; foreach (KeyValuePair <string, object> Entry in contentTable) { string Key = Entry.Key; object Value = Entry.Value; switch (Key) { case "Id": Result = SetIntProperty((int valueInt) => item.RawId = valueInt, Value); break; case "Description": Result = SetStringProperty((string valueString) => item.Description = Tools.CleanedUpString(valueString), Value); break; case "HideWhenZero": Result = SetBoolProperty((bool valueBool) => item.SetHideWhenZero(valueBool), Value); break; case "XpTable": Result = Inserter <PgXpTable> .SetItemByInternalName((PgXpTable valueXpTable) => item.XpTable = valueXpTable, Value); break; case "AdvancementTable": Result = ParseAdvancementTable(item, Value, parsedFile, parsedKey); break; case "Combat": Result = SetBoolProperty((bool valueBool) => item.SetIsCombatSkill(valueBool), Value); break; case "TSysCompatibleCombatSkills": Result = ParseCompatibleCombatSkills(item, Value, parsedFile, parsedKey); break; case "MaxBonusLevels": Result = SetIntProperty((int valueInt) => item.RawMaxBonusLevels = valueInt, Value); break; case "InteractionFlagLevelCaps": Result = ParseInteractionFlagLevelCaps(item, Value, parsedFile, parsedKey); break; case "AdvancementHints": Result = ParseAdvancementHints(item, Value, parsedFile, parsedKey); break; case "Rewards": Result = ParseRewards(item, Value, parsedFile, parsedKey); break; case "Reports": Result = ParseReports(item, Value, parsedFile, parsedKey); break; case "Name": Result = SetStringProperty((string valueString) => item.Name = valueString, Value); break; case "Parents": Result = Inserter <PgSkill> .AddPgObjectArrayByKey <PgSkill>(item.ParentSkillList, Value); break; case "SkipBonusLevelsIfSkillUnlearned": Result = SetBoolProperty((bool valueBool) => item.SetSkipBonusLevelsIfSkillUnlearned(valueBool), Value); break; case "AuxCombat": Result = SetBoolProperty((bool valueBool) => item.SetAuxCombat(valueBool), Value); break; case "RecipeIngredientKeywords": Result = StringToEnumConversion <ItemKeyword> .TryParseList(Value, item.RecipeIngredientKeywordList); break; case "_RecipeIngredientKeywords": Result = StringToEnumConversion <ItemKeyword> .TryParseList(Value, item.RecipeIngredientKeywordList); break; case "GuestLevelCap": Result = SetIntProperty((int valueInt) => item.RawGuestLevelCap = valueInt, Value); break; case "IsFakeCombatSkill": Result = SetBoolProperty((bool valueBool) => item.SetIsFakeCombatSkill(valueBool), Value); break; case "IsUmbrellaSkill": Result = SetBoolProperty((bool valueBool) => item.SetIsUmbrellaSkill(valueBool), Value); break; default: Result = Program.ReportFailure(parsedFile, parsedKey, $"Key '{Key}' not handled"); break; } if (!Result) { break; } } if (Result) { item.SkillAdvancementList.Sort(SortSkillAdvancementByLevel); } return(Result); }