public ScrollDataFixed <T> Repurpose(Action <int, T> FillT_, Func <int, int, Vector2, Vector2, Vector2> ReposT_ = null) { Reposition = ReposT_ ?? RepositionDefault; FillT = FillT_; _scroll.Reset(this); return(this); }
public ScrollDataFlex <T> Repurpose(Func <int, T, EntryModifier> FillT_, Func <int, int, Vector2, Vector2> ReposT_ = null) { Reposition = ReposT_ ?? RepositionDefault; FillT = FillT_; _scroll.Reset(this); return(this); }