private void UpdateAgentData(long instanceId) { if (instanceId != agentInstanceId) { SendAgentReset(configuration); AgentData.Save(configuration, instanceId); agentInstanceId = instanceId; } }
private void UpdateAgentData(long instanceId, long sequence) { if (instanceId != agentInstanceId || sequence != lastSequenceSampled) { AgentData.Save(configuration, instanceId, sequence); agentInstanceId = instanceId; lastSequenceSampled = sequence; if (instanceId != agentInstanceId) { SendAgentReset(configuration); } } }