void Toggle() { if (camera.RenderBuffer != 0) { ppSh.ClearColorBuffer = false; camera.Background = backgroundBackup; camera.RenderBuffer = 0; } else { ppSh.ClearColorBuffer = true; backgroundBackup = camera.Background; camera.Background = null; camera.RenderBuffer = renderBufferId; } }
void Update() { if (width != camera.Width || height != camera.Height) { width = camera.Width; height = camera.Height; renderBuffer.OnResize(width, height); form.Width = camera.Width; form.Height = camera.Height; ppSh.OnResize(width, height); imageBitmap.Dispose(); imageBitmap = new Bitmap(width, height); } var keyState = GLWindow.gLWindow.KeyboardState; if (keyState.IsKeyPressed(OpenTK.Windowing.GraphicsLibraryFramework.Keys.B) && !keyPressed) { if (camera.RenderBuffer != 0) { ppSh.ClearColorBuffer = false; camera.Background = backgroundBackup; camera.RenderBuffer = 0; form.Hide(); } else { ppSh.ClearColorBuffer = true; backgroundBackup = camera.Background; camera.Background = null; camera.RenderBuffer = renderBufferId; form.Show(); } keyPressed = true; } if (!keyState.IsKeyPressed(OpenTK.Windowing.GraphicsLibraryFramework.Keys.B) && keyPressed) { keyPressed = false; } }