public override void MouseUp(float x, float y, System.Windows.Forms.MouseButtons button) { MouseClass.setMouse(x, y, button, false); }
private void TowerDefense_MouseUp(object sender, MouseEventArgs e) { sceneManager.MouseUp(e.X, e.Y, e.Button); MouseClass.setMouse(e.X, e.Y, e.Button, false); }