public ActionResult Create(GameCreateModel gameModel, string tournamentSlug) { if (gameModel.HomeTeamId == gameModel.AwayTeamId) { ModelState.AddModelError("AwayTeamId", "A team cannot play itself"); } if (ModelState.IsValid) { var game = new Game { RoundId = gameModel.RoundId.Value, GameTime = gameModel.GameTime }; db.Games.Add(game); db.SaveChanges(); var model = new GameEditModel { Id = game.Id, HomeTeamId = gameModel.HomeTeamId, AwayTeamId = gameModel.AwayTeamId, GameTime = gameModel.GameTime, FieldId = gameModel.FieldId }; return Edit(model, tournamentSlug); } var teams = db.Teams.Where(t => t.Tournament.Slug == tournamentSlug); ViewBag.HomeTeamId = new SelectList(teams, "Id", "Name"); ViewBag.AwayTeamId = new SelectList(teams, "Id", "Name"); ViewBag.RoundId = new SelectList(db.Rounds, "Id", "Name", gameModel.RoundId); return View(gameModel); }
public ActionResult Create(Game game, string tournamentSlug) { if (ModelState.IsValid) { db.Games.Add(game); db.SaveChanges(); return RedirectToAction("Standings", "Home", new { tournamentSlug }); } ViewBag.RoundId = new SelectList(db.Rounds, "Id", "Id", game.RoundId); return View(game); }
public ActionResult ReportScores(Game game, string tournamentSlug) { if (ModelState.IsValid) { db.Entry(game).State = EntityState.Modified; db.SaveChanges(); return RedirectToAction("Standings", "Home", new {tournamentSlug}); } return View(game); }
public ActionResult ReportScores(Game game, string tournamentSlug) { if (ModelState.IsValid) { // Since we're only changing the score, we need to load the full // game from the database. var dbGame = db.Games.Include(g => g.Teams).FirstOrDefault(g => g.Id == game.Id); dbGame.HomeTeamScore = game.HomeTeamScore; dbGame.AwayTeamScore = game.AwayTeamScore; dbGame.HomeTeamCards = game.HomeTeamCards; dbGame.AwayTeamCards = game.AwayTeamCards; db.SaveChanges(); return RedirectToAction("Standings", "Home", new {tournamentSlug}); } return View(game); }