public ActionResult Bracket(int id) { var groups = new GroupsContext(); Groups group = groups.Groups.Single(x => x.Id == id); var registrationsContext = new RegistrationContext(); var registrations = registrationsContext.Registration.Where(r => r.GroupId == id).ToList(); List<ApplicationUser> usersInGroup = new List<ApplicationUser>(); var allUsers = new ApplicationDbContext(); List<GroupWithUsers> allUsersInTournament = new List<GroupWithUsers>(); foreach (var regs in registrations) { if (group.Id == regs.GroupId) { usersInGroup.Add( allUsers.Users.Single(u => u.Id == regs.UserId)); } } if (group.ClosedRegistation == true) { if (group.IdFinalFight == null) { } //show } return View(group); }
public void AddRegistration(Registration registration) { using (var registrationsContext = new RegistrationContext()) { registrationsContext.Entry(registration).State = System.Data.Entity.EntityState.Added; registrationsContext.SaveChanges(); } }
public ActionResult DetailsPost(int SelectList, int tournamentId) { var currentUser = User.Identity.GetUserId(); var registrationsContext = new RegistrationContext(); var registration = new Registration(); registration.Paid = false; registration.GroupId = SelectList; registration.UserId = currentUser; registration.TournamentId = tournamentId; if (ModelState.IsValid) { registrationsContext.AddRegistration(registration); UpdateModel(registrationsContext); } var tournament = ForDetails(currentUser, tournamentId); return View(tournament); }
public ActionResult MyTournaments() { var CurrentUserId = User.Identity.GetUserId(); var tournamentContext = new TournamentsContext(); List<Tournament> organizedTournaments = tournamentContext.Tournament.Where(t => t.OrganizerId == CurrentUserId).ToList(); var registrationContext = new RegistrationContext(); var registredTo = registrationContext.Registration.Where(r => r.UserId == CurrentUserId).ToList(); var participateTournaments = new List<Tournament>(); foreach (var reg in registredTo) { var tourn = tournamentContext.Tournament.Single(t => t.Id == reg.TournamentId); participateTournaments.Add(tourn); } ViewBag.CountOrg = organizedTournaments.Count(); ViewBag.CountPart = participateTournaments.Count(); var tuple = new Tuple<List<Tournament>, List<Tournament>>(organizedTournaments, participateTournaments); return View(tuple); }
private bool CurrentUserInTournament(int tournamentId, string currentUserId) { var registrationContext = new RegistrationContext(); var currentUserRegistration = registrationContext.Registration.SingleOrDefault(r => r.UserId == currentUserId & r.TournamentId == tournamentId); if (currentUserRegistration == null) { return false; } else { return true; } }
private bool DidPay(int tournamentId, string currentUser) { var registrationContext = new RegistrationContext(); var isRegistred = registrationContext.Registration.Where(r => r.UserId == currentUser && r.TournamentId == tournamentId).ToList(); if (isRegistred.Count != 0) { var reg = registrationContext.Registration.Single(r => r.UserId == currentUser && r.TournamentId == tournamentId); return reg.Paid; } else { return false; } }