private void Awake() { if (_instance) { Destroy(this); return; } _instance = this; figuresDepthTest = new Dictionary <int, Figure>(); figuresNoDepthTest = new Dictionary <int, Figure>(); figuresScreenSpace = new Dictionary <int, Figure>(); figuresMultiplyDepthTest = new Dictionary <int, Figure>(); figuresMultiplyNoDepthTest = new Dictionary <int, Figure>(); figuresMultiplyScreenSpace = new Dictionary <int, Figure>(); figuresTmp = new Dictionary <int, Figure>(); setMaterials(); }
private void Awake() { if (_instance) { Destroy(this); return; } _instance = this; figuresDepthTest = new Dictionary<int, Figure>(); figuresNoDepthTest = new Dictionary<int, Figure>(); figuresScreenSpace = new Dictionary<int, Figure>(); figuresMultiplyDepthTest = new Dictionary<int, Figure>(); figuresMultiplyNoDepthTest = new Dictionary<int, Figure>(); figuresMultiplyScreenSpace = new Dictionary<int, Figure>(); figuresTmp = new Dictionary<int, Figure>(); setMaterials(); }