public SoundManager(int size) { this.size = size; sounds = new Sound[size]; names = new string[size]; empty = new Sound("assets/Load.wav"); }
public void SetSound(int index, string name, Sound s) { sounds[index] = s; names[index] = name; }
public void AddSound(string path, string name) { sounds[count] = new Sound(path); names[count++] = name; }
public void AddSound(string name, Sound s) { sounds[count] = s; names[count++] = name; }
public void SetSound(int index, string path, string name) { sounds[index] = new Sound(path); names[index] = name; }