/// <summary> /// 用于向 TB_Floor_HotPosition EntitySet 添加新对象的方法,已弃用。请考虑改用关联的 ObjectSet<T> 属性的 .Add 方法。 /// </summary> public void AddToTB_Floor_HotPosition(TB_Floor_HotPosition tB_Floor_HotPosition) { base.AddObject("TB_Floor_HotPosition", tB_Floor_HotPosition); }
/// <summary> /// 创建新的 TB_Floor_HotPosition 对象。 /// </summary> /// <param name="id">ID 属性的初始值。</param> /// <param name="floorId">FloorId 属性的初始值。</param> /// <param name="positionId">PositionId 属性的初始值。</param> /// <param name="position">Position 属性的初始值。</param> /// <param name="enterpriseId">EnterpriseId 属性的初始值。</param> /// <param name="enterpriseName">EnterpriseName 属性的初始值。</param> /// <param name="isHot">IsHot 属性的初始值。</param> /// <param name="city">City 属性的初始值。</param> /// <param name="createBy">CreateBy 属性的初始值。</param> /// <param name="createDate">CreateDate 属性的初始值。</param> public static TB_Floor_HotPosition CreateTB_Floor_HotPosition(global::System.Int32 id, global::System.Int32 floorId, global::System.Int32 positionId, global::System.String position, global::System.Int32 enterpriseId, global::System.String enterpriseName, global::System.Boolean isHot, global::System.String city, global::System.String createBy, global::System.DateTime createDate) { TB_Floor_HotPosition tB_Floor_HotPosition = new TB_Floor_HotPosition(); tB_Floor_HotPosition.ID = id; tB_Floor_HotPosition.FloorId = floorId; tB_Floor_HotPosition.PositionId = positionId; tB_Floor_HotPosition.Position = position; tB_Floor_HotPosition.EnterpriseId = enterpriseId; tB_Floor_HotPosition.EnterpriseName = enterpriseName; tB_Floor_HotPosition.IsHot = isHot; tB_Floor_HotPosition.City = city; tB_Floor_HotPosition.CreateBy = createBy; tB_Floor_HotPosition.CreateDate = createDate; return tB_Floor_HotPosition; }