예제 #1
0
파일: TopU.Designer.cs 프로젝트: LuoSven/EM
 /// <summary>
 /// 用于向 School EntitySet 添加新对象的方法,已弃用。请考虑改用关联的 ObjectSet&lt;T&gt; 属性的 .Add 方法。
 /// </summary>
 public void AddToSchool(School school)
 {
     base.AddObject("School", school);
 }
예제 #2
0
파일: TopU.Designer.cs 프로젝트: LuoSven/EM
 /// <summary>
 /// 创建新的 School 对象。
 /// </summary>
 /// <param name="id">ID 属性的初始值。</param>
 /// <param name="name">Name 属性的初始值。</param>
 /// <param name="cityID">CityID 属性的初始值。</param>
 /// <param name="cityName">CityName 属性的初始值。</param>
 /// <param name="is985">Is985 属性的初始值。</param>
 /// <param name="is211">Is211 属性的初始值。</param>
 /// <param name="isYiben">IsYiben 属性的初始值。</param>
 /// <param name="createBy">CreateBy 属性的初始值。</param>
 /// <param name="createDate">CreateDate 属性的初始值。</param>
 public static School CreateSchool(global::System.Int32 id, global::System.String name, global::System.Int32 cityID, global::System.String cityName, global::System.Boolean is985, global::System.Boolean is211, global::System.Boolean isYiben, global::System.String createBy, global::System.DateTime createDate)
 {
     School school = new School();
     school.ID = id;
     school.Name = name;
     school.CityID = cityID;
     school.CityName = cityName;
     school.Is985 = is985;
     school.Is211 = is211;
     school.IsYiben = isYiben;
     school.CreateBy = createBy;
     school.CreateDate = createDate;
     return school;
 }