public PathEntity5Axis() { ActiveMcodes = new List <string>(); Position = new CNCLib.XYZBCMachPosition(); PrevPosition = new CNCLib.XYZBCMachPosition(); Type = BlockType.Unknown; Ccomp = CComp.NoChange; ControlFlag = CtrlFlag.Unknown; DirVector = new Vector3(); JetVector = new Vector3(); SurfNormal = new Vector3(); Feedrate = new Feedrate(); Depth = 0; }
void appendFeedrate(Feedrate f, ref StringBuilder line) { line.Append(machine.F + f.Value.ToString(machine.FFormat)); }
public Feedrate(Feedrate f) { _inverted = f.Inverted; _units = f.Units; _value = f.Value; }