예제 #1
0
            public static Stream Decompress(Stream stream)
            {
                using (var reader = new FileReader(stream, true))
                {
                    ushort check = reader.ReadUInt16();
                    reader.ReadUInt16();
                    if (check != 0)
                    {
                        reader.SetByteOrder(true);
                    }
                    else
                    {
                        reader.SetByteOrder(false);
                    }

                    try
                    {
                        uint   chunkCount       = reader.ReadUInt32();
                        uint   decompressedSize = reader.ReadUInt32();
                        uint[] chunkSizes       = reader.ReadUInt32s((int)chunkCount); //Not very sure about this

                        reader.Align(128);

                        List <byte[]> DecompressedChunks = new List <byte[]>();

                        Console.WriteLine($"pos {reader.Position}");

                        //Now search for zlibbed chunks
                        while (!reader.EndOfStream)
                        {
                            uint size = reader.ReadUInt32();

                            long   pos   = reader.Position;
                            ushort magic = reader.ReadUInt16();

                            ///Check zlib magic
                            if (magic == 0x78da || magic == 0xda78)
                            {
                                var data = STLibraryCompression.ZLIB.Decompress(reader.getSection((uint)pos, size));
                                DecompressedChunks.Add(data);

                                reader.SeekBegin(pos + size); //Seek the compressed size and align it to goto the next chunk
                                reader.Align(128);
                            }
                            else //If the magic check fails, seek back 2. This shouldn't happen, but just incase
                            {
                                reader.Seek(-2);
                            }
                        }

                        //Return the decompressed stream with all chunks combined
                        return(new MemoryStream(Utils.CombineByteArray(DecompressedChunks.ToArray())));
                    }
                    catch
                    {
                    }
                }

                return(null);
            }
예제 #2
0
            public static bool IsCompressed(Stream stream)
            {
                if (stream.Length < 32)
                {
                    return(false);
                }

                using (var reader = new FileReader(stream, true))
                {
                    reader.Position = 0;
                    ushort check = reader.ReadUInt16();
                    reader.ReadUInt16();
                    if (check != 0)
                    {
                        reader.SetByteOrder(true);
                    }
                    else
                    {
                        reader.SetByteOrder(false);
                    }

                    uint chunkCount       = reader.ReadUInt32();
                    uint decompressedSize = reader.ReadUInt32();
                    if (reader.BaseStream.Length > 8 + (chunkCount * 4) + 128)
                    {
                        uint[] chunkSizes = reader.ReadUInt32s((int)chunkCount);
                        reader.Align(128);

                        //Now search for zlibbed chunks
                        uint   size  = reader.ReadUInt32();
                        ushort magic = reader.ReadUInt16();

                        reader.Position = 0;
                        if (magic == 0x78da || magic == 0xda78)
                        {
                            return(true);
                        }
                        else
                        {
                            return(false);
                        }
                    }

                    reader.Position = 0;
                }

                return(false);
            }