private void InitConfig() { DebugWindowSerialize debugWindowSerialize = Serializer.Load <DebugWindowSerialize>("Assets/Serialize/DebugWindow.sa"); if (debugWindowSerialize == null) { debugWindowSerialize = new DebugWindowSerialize(); } _debugWindowSerialize = debugWindowSerialize; }
void Start() { Serialize = Serializer.Load <DebugWindowSerialize>("Assets/Serialize/DebugWindow.sa"); }