public static void BallDemo(TomatoMainEngine engine) { SoundPool.PlayBackgroundMusic("Bricks"); Random r = new Random(); for ( int i = 0; i < 2; i++ ) { var a = new ParticleBallDemo.FlammingBall(); a.SetPos(r.Next(-10, 10), r.Next(-10, 10)); a.SetRotation((float)r.Next(100) / 50); TomatoMainEngine.AddGameObject(a); } }
public static void BallDemo(TomatoMainEngine engine) { SoundPool.PlayBackgroundMusic("Bricks"); Random r = new Random(); for (int i = 0; i < 2; i++) { var a = new ParticleBallDemo.FlammingBall(); a.SetPos(r.Next(-10, 10), r.Next(-10, 10)); a.SetRotation((float)r.Next(100) / 50); TomatoMainEngine.AddGameObject(a); } }