예제 #1
0
 public InputValue(InputType type, ScreenPoint position, KeyValue keyValue)
 {
     Type = type;
     Position = position;
     KeyValue = keyValue;
 }
예제 #2
0
 public GameInputValue(Boolean isWithinBounds, Boolean hasChanged, InputChangeType changeType, GameTimeSpan timeSinceDown, InputType type, IGamePoint position, KeyValue keyValue)
 {
     IsWithinBounds = isWithinBounds;
     HasChanged = hasChanged;
     ChangeType = changeType;
     TimeSinceDown = timeSinceDown;
     Type = type;
     Position = position;
     KeyValue = keyValue;
 }