void AchivementEngine_OnAchivementCompleted(AchivementBase Achivement) { messages.Add(new AchivementQueuedMessage("Achivement Unlocked!!!\n\n" + Achivement.Name, Achivement.ContentKey)); }
public void AddAchivement(AchivementBase Achivement) { Achivement.OnAchivementCompleted += new AchivementBase.OnCompletedDelegate(AchivementEngine_OnAchivementCompleted); this.achivementTable.Add(Achivement.Name, Achivement); }