예제 #1
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 public static int traceFriendCount(int friendCount)
 {
     return(GameAnalyticsUnityPluginController.traceFriendCount(friendCount));
 }
예제 #2
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 public static int tracePurchase(string itemCode, float payment, float unitCost, string currency, int level)
 {
     return(GameAnalyticsUnityPluginController.tracePurchase(itemCode, payment, unitCost, currency, level));
 }
예제 #3
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 // Trace API
 public static int initializeSdk(string appId, string companyId, string appVersion, bool useLoggingUserId)
 {
     return(GameAnalyticsUnityPluginController.initializeSdk(appId, companyId, appVersion, useLoggingUserId));
 }
예제 #4
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 public static int traceDeactivation()
 {
     return(GameAnalyticsUnityPluginController.traceDeactivation());
 }
예제 #5
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 public static int hideCampaign(string adspaceName)
 {
     return(GameAnalyticsUnityPluginController.hideCampaign(adspaceName));
 }
예제 #6
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 public static int setGcmSenderId(string gcmSenderId)
 {
     return(GameAnalyticsUnityPluginController.setGcmSenderId(gcmSenderId));
 }
예제 #7
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 public static int setUserId(string userId, bool useCampaignOrPromotion)
 {
     return(GameAnalyticsUnityPluginController.setUserId(userId, useCampaignOrPromotion));
 }
예제 #8
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 public static int traceEvent(string eventType, string eventCode, string param1, string param2, double value, int level)
 {
     return(GameAnalyticsUnityPluginController.traceEvent(eventType, eventCode, param1, param2, value, level));
 }
예제 #9
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 public static int launchPromotionPage()
 {
     return(GameAnalyticsUnityPluginController.launchPromotionPage());
 }
예제 #10
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 // Configuration APIS
 public static void setDebugMode(bool enable)
 {
     GameAnalyticsUnityPluginController.setDebugMode(enable);
 }
예제 #11
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 public static string getPromotionButtonImagePath()
 {
     return(GameAnalyticsUnityPluginController.getPromotionButtonImagePath());
 }
예제 #12
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 // Toast Promotion API
 public static bool isPromotionAvailable()
 {
     return(GameAnalyticsUnityPluginController.isPromotionAvailable());
 }
예제 #13
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 public static int hideCampaign(string adspaceName, AnimationType animation)
 {
     return(GameAnalyticsUnityPluginController.hideCampaign(adspaceName, (int)animation));
 }
예제 #14
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 public static int traceMoneyConsumption(string usageCode, string type, double consumptionAmount, int level)
 {
     return(GameAnalyticsUnityPluginController.traceMoneyConsumption(usageCode, type, consumptionAmount, level));
 }
예제 #15
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 public static string getDeviceInfo(string key)
 {
     return(GameAnalyticsUnityPluginController.getDeviceInfo(key));
 }
예제 #16
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 public static int traceLevelUp(int level)
 {
     return(GameAnalyticsUnityPluginController.traceLevelUp(level));
 }
예제 #17
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 public static void setCampaignListener(CampaignListener campaignListener)
 {
     GameAnalyticsUnityPluginController.setCampaignListener(campaignListener);
 }
예제 #18
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 public static int traceEndSpeed(string intervalName)
 {
     return(GameAnalyticsUnityPluginController.traceEndSpeed(intervalName));
 }
예제 #19
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 public static int showCampaign(string adspaceName, AnimationType animation, int lifeTime)
 {
     return(GameAnalyticsUnityPluginController.showCampaign(adspaceName, (int)animation, lifeTime));
 }