예제 #1
0
 /// <summary>
 /// Initializes a blank Encounter for debug / bug fixing purposes
 /// </summary>
 public Encounter(List<PartyUtils.Enemy> front, List<PartyUtils.Enemy> back)
 {
     enemies = new EnemyPanel(this, PartyUtils.makeEnemies(front), PartyUtils.makeEnemies(back));
     party = new PartyPanel(this);
     battleMenu = new BattleMenuPanel(this);
 }
예제 #2
0
파일: Skill.cs 프로젝트: CaKlassen/Titanium
 public void resolve(PlayerSprite player, Sprite target, EnemyPanel enemies, GambitResult result)
 {
     action(player, target, result);
 }