public override void input(RenderWindow _window) { if (Keyboard.IsKeyPressed(Keyboard.Key.A)) { if (mPosition.X > 0) { mBody.ApplyLinearImpulse(new Vector2(-0.3f * Delta.mDelta, 0f)); } else { mBody.ApplyLinearImpulse(new Vector2(0.3f * Delta.mDelta, 0f)); } } else if (Keyboard.IsKeyPressed(Keyboard.Key.D)) { if (mPosition.Y < 1280) { mBody.ApplyLinearImpulse(new Vector2(0.3f * Delta.mDelta, 0f)); } else { mBody.ApplyLinearImpulse(new Vector2(-0.3f * Delta.mDelta, 0f)); } } if (Keyboard.IsKeyPressed(Keyboard.Key.Return)) { if (!mOnce) { invincible(); } } if (Keyboard.IsKeyPressed(Keyboard.Key.Space)) { if (mPosition.X > 0 && mPosition.X < 1280) { mBody.ApplyLinearImpulse(new Vector2(0f, -0.9f * Delta.mDelta)); } } if (Mouse.IsButtonPressed(Mouse.Button.Left)) { if (mShoot.ElapsedMilliseconds > 250) { Vector2i mousePos = Mouse.GetPosition(_window); Vector2f translated = _window.MapPixelToCoords(mousePos, _window.GetView()); Vector2f aim = new Vector2f(translated.X - mPosition.X, translated.Y - mPosition.Y); double angle = Math.Atan2(aim.Y, aim.X); mWorld.createBullet(mPosition, this, "resources/bullet.png", angle); mShoot.Restart(); } } }
public override void update(RenderWindow _window) { //base.update(_window); if (mHealth == 0) { destroy(); } if (mState == AIState.Chase) { chase(); } if (mDie.ElapsedMilliseconds > 30000) { mWorld.createBullet(mPosition, this, "resources/fire.png", 0); mWorld.createBullet(mPosition, this, "resources/fire.png", 45); mWorld.createBullet(mPosition, this, "resources/fire.png", 90); mWorld.createBullet(mPosition, this, "resources/fire.png", 135); mWorld.createBullet(mPosition, this, "resources/fire.png", 180); mWorld.createBullet(mPosition, this, "resources/fire.png", 225); mWorld.createBullet(mPosition, this, "resources/fire.png", 275); mWorld.createBullet(mPosition, this, "resources/fire.png", 315); mWorld.createBullet(mPosition, this, "resources/fire.png", 0); mWorld.createBullet(mPosition, this, "resources/fire.png", 12); mWorld.createBullet(mPosition, this, "resources/fire.png", 33); mWorld.createBullet(mPosition, this, "resources/fire.png", 135); mWorld.createBullet(mPosition, this, "resources/fire.png", 25); mWorld.createBullet(mPosition, this, "resources/fire.png", 200); mWorld.createBullet(mPosition, this, "resources/fire.png", 128); mWorld.createBullet(mPosition, this, "resources/fire.png", 357); mWorld.createBullet(mPosition, this, "resources/fire.png", 23); mWorld.createBullet(mPosition, this, "resources/fire.png", 368); mWorld.createBullet(mPosition, this, "resources/fire.png", 54); mWorld.createBullet(mPosition, this, "resources/fire.png", 262); mWorld.createBullet(mPosition, this, "resources/fire.png", 231); mWorld.createBullet(mPosition, this, "resources/fire.png", 123); mWorld.createBullet(mPosition, this, "resources/fire.png", 324); destroy(); } if (mTimer.ElapsedMilliseconds > 2000) { mWorld.createBullet(mPosition, this, "resources/fire.png", 0); mWorld.createBullet(mPosition, this, "resources/fire.png", 45); mWorld.createBullet(mPosition, this, "resources/fire.png", 90); mWorld.createBullet(mPosition, this, "resources/fire.png", 135); mWorld.createBullet(mPosition, this, "resources/fire.png", 180); mWorld.createBullet(mPosition, this, "resources/fire.png", 225); mWorld.createBullet(mPosition, this, "resources/fire.png", 275); mWorld.createBullet(mPosition, this, "resources/fire.png", 315); mTimer.Restart(); } addPosition(mMovement.X, mMovement.Y); mBody.Position = ConvertUnits.ToSimUnits(mPosition.X, mPosition.Y); }