private void AdjustTeam( string team, NibbleRating rating) { if (!Ratings.ContainsKey(team)) { Ratings.Add(team, new NibbleRating()); } Ratings[team].Offence += rating.Offence; Ratings[team].Defence += rating.Defence; }
public NibbleGameRating() { HomeRating = new NibbleRating(); AwayRating = new NibbleRating(); }