public ActionResult AddBuilding(Building buildings)
        {
            Room rooms = new Room();
            if (ModelState.IsValid)
            {

                //db.Entry(buildings).State = EntityState.Added;
                //db.SaveChanges();
                //return View("Index");
            }

            return View("Edit");
        }
        public ActionResult CreateBuilding(RoomLookupModel model)
        {
            Building buildings = new Building();
            buildings = model.buildingCreate;
            List<string> buildingCodes = (from b in db.Buildings select b.BuildingCode).ToList();

            if (buildingCodes.Contains((buildings.BuildingCode).ToUpper()))
            {

                TempData["notice"] = "This building code already exists. Please choose another.";
                return RedirectToAction("CreateBuilding", "RoomLookup");

            }

            if (ModelState.IsValid)
            {

                db.Entry(buildings).State = EntityState.Added;
                db.SaveChanges();
                return RedirectToAction("Index");
            }

            //Room room = new Room();
            //room = model.roomsCreated;

            //if (ModelState.IsValid)
            //{
            //    db.Entry(model.roomsCreate).State = EntityState.Added;
            //    db.SaveChanges();
            //    return RedirectToAction("Index");
            //}

            return View("Index");
        }