public static T Load <T>(string path, bool backup = false) where T : class { string path2 = (!backup) ? UserIO.GetHandle(path) : UserIO.GetBackupHandle(path); T result = default(T); try { if (File.Exists(path2)) { using (FileStream fileStream = File.OpenRead(path2)) { result = UserIO.Deserialise <T>(fileStream); } } else { throw new System.IO.FileNotFoundException("File not found"); } } catch (Exception ex) { Console.WriteLine("ERROR: " + ex.ToString()); } return(result); }
public static bool Delete(string path) { string handle = UserIO.GetHandle(path); if (File.Exists(handle)) { File.Delete(handle); return(true); } return(false); }
public static bool Save <T>(string path, byte[] data) where T : class { string handle = UserIO.GetHandle(path); bool flag = false; try { string backupHandle = UserIO.GetBackupHandle(path); DirectoryInfo directory = new FileInfo(handle).Directory; if (!directory.Exists) { directory.Create(); } directory = new FileInfo(backupHandle).Directory; if (!directory.Exists) { directory.Create(); } using (FileStream fileStream = File.Open(backupHandle, FileMode.Create, FileAccess.Write)) { fileStream.Write(data, 0, data.Length); } //Try loading the save file to test if save was good. if (UserIO.Load <T>(path, true) != null) { File.Copy(backupHandle, handle, true); flag = true; } } catch (Exception ex) { Console.WriteLine("ERROR: " + ex.ToString()); } if (!flag) { Console.WriteLine("Save Failed"); } return(flag); }
public static bool Exists(string path) { return(File.Exists(UserIO.GetHandle(path))); }