public AdjustMyParts( float distanceBetweenParts ) { for( int partIndex = 0; partIndex < 10; partIndex++ ) { AdjustMyLength part = new AdjustMyLength { Start = (20+ distanceBetweenParts) * partIndex , Name = "Part " + partIndex }; part.End = part.Start + 20; Parts.Add( part ); } }
public AdjustMyParts(float distanceBetweenParts) { for (int partIndex = 0; partIndex < 10; partIndex++) { AdjustMyLength part = new AdjustMyLength { Start = (20 + distanceBetweenParts) * partIndex, Name = "Part " + partIndex }; part.End = part.Start + 20; Parts.Add(part); } }