/// <summary> /// 戦闘に追加する /// </summary> /// <param name="r"></param> public void Add(AnimationRectFrame r) { aARF.Add(r); num = (short)aARF.Count; this.TimeReset(); }
/// <summary> /// 指定位置に挿入する /// </summary> /// <param name="index"></param> /// <param name="r"></param> public void Insert(int index, AnimationRectFrame r) { aARF.Insert(index, r); num = (short)aARF.Count; this.TimeReset(); }