protected override void LoadContent() { base.LoadContent(); this.spriteBatch = (SpriteBatch)this.Game.Services.GetService(typeof(SpriteBatch)); this.spriteSheet = new SpriteSheet(this.Game.Content.Load<Texture2D>(@"Sprites\Bomb"), new Size(44, 44)); }
protected override void LoadContent() { base.LoadContent(); this.spriteBatch = (SpriteBatch)this.Game.Services.GetService(typeof(SpriteBatch)); this.spriteSheet = new SpriteSheet(this.parent.Content.Load<Texture2D>(this.sprite), new Size(this.map.SpriteSize.Width, this.map.SpriteSize.Height)); }