private void openFreeGameButton_Click(object sender, RoutedEventArgs e) { SingleGameWindow game = new SingleGameWindow(Player.Blue); game.Owner = this; game.Show(); }
private void playWithNetworkButton_Click(object sender, RoutedEventArgs e) { Button button = sender as Button; NeuralNetwork nn = (NeuralNetwork)button.Tag; SingleGameWindow game = new SingleGameWindow(Player.Blue, nn, OtherPlayer); game.Owner = this; game.Show(); OtherPlayer = null; }