private void HandleNameMenuItemForPlayer2(object sender, RoutedEventArgs e) { SetNameWindow dialog = new SetNameWindow(); dialog.Owner = player2Window; dialog.ShowDialog(); string name = dialog.GetName(); handler.SendRequest(string.Format("SET_NAME,{0}", name)); string response = handler.GetResponse(); if (response == "OKAY") { player2Name = name; } }
private void HandleNameMenuItemForPlayer1(object sender, RoutedEventArgs e) { SetNameWindow dialog = new SetNameWindow(); dialog.Owner = player1Window; dialog.ShowDialog(); string name = dialog.GetName(); handler.SendRequest(string.Format("SET_NAME,{0}", name)); string response = handler.GetResponse(); if (response != "ERROR") { player1Name = name; player1Window.SetStatus("player name accepted"); timer.Tick += timer_TickPlayer1; } else { player1Window.SetStatus("player name not accepted, try again..."); } }