public static bool Send(Objects.Client client, byte fightMode, byte chaseMode, byte safeMode) { FightModesPacket p = new FightModesPacket(client); p.FightMode = fightMode; p.ChaseMode = chaseMode; p.SafeMode = safeMode; return p.Send(); }
public static bool Send(Objects.Client client, byte fightMode, byte chaseMode, byte safeMode) { FightModesPacket p = new FightModesPacket(client); p.FightMode = fightMode; p.ChaseMode = chaseMode; p.SafeMode = safeMode; return(p.Send()); }