예제 #1
0
 public static void RemoveDefineSymbols()
 {
     UnityHelper.SetDefineSymbol(DEFINE_SYMBOLS.IMAGING_EXISTS, false);
 }
 public void RemoveVRCSDK(bool refresh)
 {
     FileHelper.SaveValueToFile("delete_vrc_sdk", "true", PATH.AFTER_COMPILE_DATA);
     UnityHelper.SetDefineSymbol(DEFINE_SYMBOLS.VRC_SDK_INSTALLED, false);
     AssetDatabase.Refresh();
 }
예제 #3
0
 private static string GetKey(Material m, string p)
 {
     return(UnityHelper.GetGUID(m) + "###" + p);
 }
예제 #4
0
 public static void RemoveDefineSymbols()
 {
     UnityHelper.SetDefineSymbol(DEFINE_SYMBOLS.VRC_SDK_INSTALLED, false);
 }