//draws presets if exists public void drawPresets(MaterialProperty[] props, Material[] materials) { if (hasPresets && presetsLoaded) { int pressetPreset = EditorGUILayout.Popup(selectedPreset, presetOptions, GUILayout.MaxWidth(100)); if (pressetPreset != selectedPreset) { ; if (pressetPreset < presetOptions.Length - 2) { applyPreset(presetOptions[pressetPreset], props, materials); } if (pressetPreset == presetOptions.Length - 2) { PresetEditor.open(); } } if (pressetPreset == presetOptions.Length - 1) { selectedPreset = pressetPreset; } else { selectedPreset = 0; } if (pressetPreset == presetOptions.Length - 1) { drawNewPreset(props, materials); } } else if (hasPresets && !presetsLoaded) { GUILayout.Label("Presets File Missing"); } }
void OnGUI() { GUILayout.Label(Locale.editor.Get("presets"), EditorStyles.boldLabel); if (GUILayout.Button(Locale.editor.Get("manage_presets"))) { PresetEditor.open(); } presetHandler.drawNewPreset(); float listMaxHeight = this.position.height - 30; scrollPos = GUILayout.BeginScrollView(scrollPos, GUILayout.MaxHeight(listMaxHeight)); for (int i = 0; i < presetHandler.presetOptions.Length; i++) { GUILayout.BeginHorizontal(); if (GUILayout.Button(Locale.editor.Get("apply_preset"))) { presetHandler.applyPreset(presetHandler.presetOptions[i], presetHandler.props, presetHandler.materials); } EditorGUILayout.LabelField(presetHandler.presetOptions[i]); GUILayout.EndHorizontal(); } GUILayout.EndScrollView(); if (GUI.Button(new Rect(0, this.position.height - 30, this.position.width, 30), "Close")) { this.Close(); } }
static void Init() { setupStyle(); // Get existing open window or if none, make a new one: PresetEditor window = (PresetEditor)EditorWindow.GetWindow(typeof(PresetEditor)); window.Show(); window.loadActiveShader(); }
public static void open() { PresetEditor.Init(); }