public override void Load(ConfigNode node) { base.Load(node); if(IfBlock == null) IfBlock = new BlockMacroNode(); if(ElseBlock == null) ElseBlock = new BlockMacroNode(); IfBlock.Parent = this; ElseBlock.Parent = this; }
public override void Load(ConfigNode node) { base.Load(node); if (Block == null) { Block = new BlockMacroNode(); } Block.Parent = this; }
public override void Load(ConfigNode node) { base.Load(node); if (IfBlock == null) { IfBlock = new BlockMacroNode(); } if (ElseBlock == null) { ElseBlock = new BlockMacroNode(); } IfBlock.Parent = this; ElseBlock.Parent = this; }
public override void Load(ConfigNode node) { base.Load(node); if(Block == null) Block = new BlockMacroNode(); Block.Parent = this; }