public static void Mainx() { //Random random = new Random(); //int size = 15; //int[] data = new int[size]; //for (int i = 0; i < data.Length; i++) { // data[i] = random.Next(0, 101); //} //FormBS form = new FormBS(data); //form.Show(); //BubbleSortSimple(data, form); //Thread.Sleep(1000); Random random = new Random(); int size = 15; int[] data = new int[size]; for (int i = 0; i < data.Length; i++) { data[i] = random.Next(0, 101); } pgFormData1 = data; pgFormData2 = data; thread1 = new Thread(BubbleSortSimple2); thread2 = new Thread(BubbleSortFinal2); pgForm1 = new FormBS(pgFormData1); pgForm2 = new FormBS(pgFormData2); pgForm1.Show(); pgForm2.Show(); //pgForm2.SetDesktopLocation(pgForm1.Right + 1, pgForm1.Top); pgForm2.Location = new System.Drawing.Point(pgForm1.Right + 1, pgForm1.Top); thread1.Start(); thread2.Start(); while ((end1 == false) || (end2 == false)) { pgForm1.ShowData(indexA, indexA + 1); pgForm2.ShowData(indexB, indexB + 1); do { Thread.Sleep(10); } while ((ready1 == false) || (ready2 == false)); if (end1 == false) { thread1.Resume(); } if (end2 == false) { thread2.Resume(); } } }
//..................Basic Bubble Sort....................... private static void BubbleSortSimple(int[] data, FormBS form) { int temp; for (int j = 0; j < data.Length; j++) { for (int i = 0; i < data.Length - 1; i++) { if (data[i] > data[i + 1]) { temp = data[i + 1]; data[i + 1] = data[i]; data[i] = temp; } //form.ShowData(); } Thread.Sleep(200); } }