public GroundCollider( LayerMask walkable, CharacterMotionController controller, QueryTriggerInteraction triggerInteraction, float tolerance = 0.05f, float tinyTolerance = 0.01f) { this._walkableLayer = walkable; this._controller = controller; this._triggerInteraction = triggerInteraction; this._tolerance = tolerance; this._tinyTolerance = tinyTolerance; }
public void AttachController(CharacterMotionController controller) { _controller = controller; }