public static DirectoryHeader ReadFrom(MetablockReader reader) { DirectoryHeader result = new DirectoryHeader(); result.Count = reader.ReadInt(); result.StartBlock = reader.ReadInt(); result.InodeNumber = reader.ReadInt(); return result; }
public static DirectoryHeader ReadFrom(MetablockReader reader) { DirectoryHeader result = new DirectoryHeader(); result.Count = reader.ReadInt(); result.StartBlock = reader.ReadInt(); result.InodeNumber = reader.ReadInt(); return(result); }
public DirectoryEntry(DirectoryHeader header, DirectoryRecord record) { _header = header; _record = record; }
private void WriteDirectory(BuilderContext context) { MetadataRef startPos = context.DirectoryWriter.Position; int currentChild = 0; int numDirs = 0; while (currentChild < _children.Count) { long thisBlock = _children[currentChild].Node.InodeRef.Block; int firstInode = _children[currentChild].Node.InodeNumber; int count = 1; while (currentChild + count < _children.Count && _children[currentChild + count].Node.InodeRef.Block == thisBlock && _children[currentChild + count].Node.InodeNumber - firstInode < 0x7FFF) { ++count; } DirectoryHeader hdr = new DirectoryHeader() { Count = count - 1, InodeNumber = firstInode, StartBlock = (int)thisBlock }; hdr.WriteTo(context.IoBuffer, 0); context.DirectoryWriter.Write(context.IoBuffer, 0, hdr.Size); for (int i = 0; i < count; ++i) { Entry child = _children[currentChild + i]; DirectoryRecord record = new DirectoryRecord() { Offset = (ushort)child.Node.InodeRef.Offset, InodeNumber = (short)(child.Node.InodeNumber - firstInode), Type = child.Node.Inode.Type, Name = child.Name }; record.WriteTo(context.IoBuffer, 0); context.DirectoryWriter.Write(context.IoBuffer, 0, record.Size); if (child.Node.Inode.Type == InodeType.Directory || child.Node.Inode.Type == InodeType.ExtendedDirectory) { ++numDirs; } } currentChild += count; } long size = context.DirectoryWriter.DistanceFrom(startPos); if (size > uint.MaxValue) { throw new NotImplementedException("Writing large directories"); } NumLinks = numDirs + 2; // +1 for self, +1 for parent _inode.StartBlock = (uint)startPos.Block; _inode.Offset = (ushort)startPos.Offset; _inode.FileSize = (uint)size + 3; // For some reason, always +3 }