private void GunaButton1_Click(object sender, EventArgs e) { if (Internals.checklogin() == true) { login(); } else { gunaLabel4.Text = "Registering... This may take a while"; register(); } }
public static bool log = false;/// <summary> /// this will be true if the user is logged in /// </summary> public Login() { InitializeComponent(); Debug.WriteLine("login started"); if (Internals.checklogin() == false) { Properties.Settings.Default.Reset(); gunaLabel3.Text = "Register"; } else { Internals.initialize(); } }