internal void OnEvent (AnimationState state, int index, Event e) { if (Event != null) Event(state, new EventTriggeredArgs(index, e)); }
private void ReadAnimation (String name, Dictionary<String, Object> map, SkeletonData skeletonData) { var timelines = new List<Timeline>(); float duration = 0; if (map.ContainsKey("bones")) { foreach (KeyValuePair<String, Object> entry in (Dictionary<String, Object>)map["bones"]) { String boneName = entry.Key; int boneIndex = skeletonData.FindBoneIndex(boneName); if (boneIndex == -1) throw new Exception("Bone not found: " + boneName); var timelineMap = (Dictionary<String, Object>)entry.Value; foreach (KeyValuePair<String, Object> timelineEntry in timelineMap) { var values = (List<Object>)timelineEntry.Value; String timelineName = (String)timelineEntry.Key; if (timelineName.Equals("rotate")) { RotateTimeline timeline = new RotateTimeline(values.Count); timeline.boneIndex = boneIndex; int frameIndex = 0; foreach (Dictionary<String, Object> valueMap in values) { float time = (float)valueMap["time"]; timeline.SetFrame(frameIndex, time, (float)valueMap["angle"]); ReadCurve(timeline, frameIndex, valueMap); frameIndex++; } timelines.Add(timeline); duration = Math.Max(duration, timeline.frames[timeline.FrameCount * 2 - 2]); } else if (timelineName.Equals("translate") || timelineName.Equals("scale")) { TranslateTimeline timeline; float timelineScale = 1; if (timelineName.Equals("scale")) timeline = new ScaleTimeline(values.Count); else { timeline = new TranslateTimeline(values.Count); timelineScale = Scale; } timeline.boneIndex = boneIndex; int frameIndex = 0; foreach (Dictionary<String, Object> valueMap in values) { float time = (float)valueMap["time"]; float x = valueMap.ContainsKey("x") ? (float)valueMap["x"] : 0; float y = valueMap.ContainsKey("y") ? (float)valueMap["y"] : 0; timeline.SetFrame(frameIndex, time, (float)x * timelineScale, (float)y * timelineScale); ReadCurve(timeline, frameIndex, valueMap); frameIndex++; } timelines.Add(timeline); duration = Math.Max(duration, timeline.frames[timeline.FrameCount * 3 - 3]); } else throw new Exception("Invalid timeline type for a bone: " + timelineName + " (" + boneName + ")"); } } } if (map.ContainsKey("slots")) { foreach (KeyValuePair<String, Object> entry in (Dictionary<String, Object>)map["slots"]) { String slotName = entry.Key; int slotIndex = skeletonData.FindSlotIndex(slotName); var timelineMap = (Dictionary<String, Object>)entry.Value; foreach (KeyValuePair<String, Object> timelineEntry in timelineMap) { var values = (List<Object>)timelineEntry.Value; String timelineName = (String)timelineEntry.Key; if (timelineName.Equals("color")) { ColorTimeline timeline = new ColorTimeline(values.Count); timeline.slotIndex = slotIndex; int frameIndex = 0; foreach (Dictionary<String, Object> valueMap in values) { float time = (float)valueMap["time"]; String c = (String)valueMap["color"]; timeline.setFrame(frameIndex, time, ToColor(c, 0), ToColor(c, 1), ToColor(c, 2), ToColor(c, 3)); ReadCurve(timeline, frameIndex, valueMap); frameIndex++; } timelines.Add(timeline); duration = Math.Max(duration, timeline.frames[timeline.FrameCount * 5 - 5]); } else if (timelineName.Equals("attachment")) { AttachmentTimeline timeline = new AttachmentTimeline(values.Count); timeline.slotIndex = slotIndex; int frameIndex = 0; foreach (Dictionary<String, Object> valueMap in values) { float time = (float)valueMap["time"]; timeline.setFrame(frameIndex++, time, (String)valueMap["name"]); } timelines.Add(timeline); duration = Math.Max(duration, timeline.frames[timeline.FrameCount - 1]); } else throw new Exception("Invalid timeline type for a slot: " + timelineName + " (" + slotName + ")"); } } } if (map.ContainsKey("events")) { var eventsMap = (List<Object>)map["events"]; EventTimeline timeline = new EventTimeline(eventsMap.Count); int frameIndex = 0; foreach (Dictionary<String, Object> eventMap in eventsMap) { EventData eventData = skeletonData.FindEvent((String)eventMap["name"]); if (eventData == null) throw new Exception("Event not found: " + eventMap["name"]); Event e = new Event(eventData); e.Int = GetInt(eventMap, "int", eventData.Int); e.Float = GetFloat(eventMap, "float", eventData.Float); e.String = GetString(eventMap, "string", eventData.String); timeline.setFrame(frameIndex++, (float)eventMap["time"], e); } timelines.Add(timeline); duration = Math.Max(duration, timeline.frames[timeline.FrameCount - 1]); } if (map.ContainsKey("draworder")) { var values = (List<Object>)map["draworder"]; DrawOrderTimeline timeline = new DrawOrderTimeline(values.Count); int slotCount = skeletonData.slots.Count; int frameIndex = 0; foreach (Dictionary<String, Object> drawOrderMap in values) { int[] drawOrder = null; if (drawOrderMap.ContainsKey("offsets")) { drawOrder = new int[slotCount]; for (int i = slotCount - 1; i >= 0; i--) drawOrder[i] = -1; List<Object> offsets = (List<Object>)drawOrderMap["offsets"]; int[] unchanged = new int[slotCount - offsets.Count]; int originalIndex = 0, unchangedIndex = 0; foreach (Dictionary<String, Object> offsetMap in offsets) { int slotIndex = skeletonData.FindSlotIndex((String)offsetMap["slot"]); if (slotIndex == -1) throw new Exception("Slot not found: " + offsetMap["slot"]); // Collect unchanged items. while (originalIndex != slotIndex) unchanged[unchangedIndex++] = originalIndex++; // Set changed items. drawOrder[originalIndex + (int)(float)offsetMap["offset"]] = originalIndex++; } // Collect remaining unchanged items. while (originalIndex < slotCount) unchanged[unchangedIndex++] = originalIndex++; // Fill in unchanged items. for (int i = slotCount - 1; i >= 0; i--) if (drawOrder[i] == -1) drawOrder[i] = unchanged[--unchangedIndex]; } timeline.setFrame(frameIndex++, (float)drawOrderMap["time"], drawOrder); } timelines.Add(timeline); duration = Math.Max(duration, timeline.frames[timeline.FrameCount - 1]); } timelines.TrimExcess(); skeletonData.AddAnimation(new Animation(name, timelines, duration)); }
public EventTriggeredArgs (int trackIndex, Event e) { TrackIndex = trackIndex; Event = e; }
/// <summary>Sets the time and value of the specified keyframe.</summary> public void setFrame (int frameIndex, float time, Event e) { frames[frameIndex] = time; events[frameIndex] = e; }